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It is the anniversary of your country’s liberation. The struggle for independence was bloody, and left you bereft. You have a tradition of gathering for a dinner before heading to the public plaza to watch the countdown to the midnight hour of your freedom – so many years ago. Midnight in a Perfect World is a game about relationships – with those who survived, and those who did not. It is a game of broken hearts and haunted nations.

Midnight in a Perfect World is a GMless game for 4 players. It must be played for a minimum of 3 hours, with a timer set for the duration. Play occurs in conversation over diegetic time, moderated by a facilitator (Host) who enforces the phases of play. A typical game session lasts 4 hours, including extra time to introduce the game, build characters, play out the final moments of the game and then debrief.

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Midnight in a Perfect World.pdf 239 kB

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